Creator tutorial
Six steps to the core loop
Step 01
Choose a starting shape
Start from a template, an example topic, or a blank studio. Beginners get a guided path; power users can jump straight into controls.
Step 02
Break it into scenes
Scenes work like stages, pages, tabs, wiki documents, game levels, or visual lesson screens inside one topic.
Step 03
Place objects freely
Drag, resize, recolor, reshape, duplicate, layer, group, and tune objects without treating modules as finished mini-sites.
Step 04
Connect the backstage
Use line-coding, generated block rows, or safe simulated code drafts over the same canonical topic program.
Step 05
Preview the learner flow
Check whether the topic feels like a website, game, wiki, dynamic lesson, or mixed experience before publishing.
Step 06
Publish and remix
Share public topics, explore creators, bookmark useful work, and eventually publish reusable modules in the marketplace.